Location: Rio De Janero
Setting: Slums / Favelas
Description: Favela is a challenging map. The term “Favela” means “shantytown,” and shanty towns are full of tight corridors and blind corners. The trick with objective based matches is to know when to stick to the cluttered streets and when to rise to the rooftops. It’s much easier to lose pursuers on the streets – every time they unload a round you’re already around the next corner. There’s less cover on the rooftops, but travel is faster and you can cover larger areas of ground. In general, use the low ground for offense (e.g. carrying a flag) and the high ground for defense, but break that rule if your opponents seem to be neglecting either area. In Team Deathmatch and Free-for-all, your verticality will depend on how you like to play.
Main Street: This large street is the biggest open area in the map, and darting through it can be dangerous, since its easily covered by the nearby rooftops. Use the cars as cover and weapons, and avoid sticking around for too long.
Shortcut: You can leap the gap between buildings – a shortcut to reach the larger buildings without being exposed for to long. Going unseen is a key to succeeding in this map.
Griffters Green House 3rd Level: This building is the highest point on the map, and can be used to cover a lot of ground – just watch out for any crack shots on / in surrounding buildings.
Street Maze: Rooftop snipers will have a harder time picking you off if you stick to this street maze. You can spend the whole match in this central section and still see a lot of action.